Throughout my life, I have always liked creating. My early influences were comic books and video games, courtesy of my parents, and I spent hours upon hours just drawing my favorite characters and stories. After a certain point, I became interested in telling my own stories, the first of which being a comic book I made in 4th grade called “Donut Man”. It was simple and crude, but I fell in love with the process of building a new world out of nothing.

Another thing I have always loved is video games. To me, they are the perfect blend of art, music and storytelling to bring you into a world in a way no other medium can, and I have always been fascinated by the process of making games. Between my healthy collection of game art books to the hours and hours I spend reading and watching interviews with the creative team, it’s no exaggeration to say that I am enamored with the world of game development.

I used to strive to be a part of that world, but a part of me was always unsure about it, so I ended up pursuing a degree in graphic design, hoping to find something else I could feel comfortable latching onto for a career. Maybe unsurprisingly, my love for game creation stayed the same, and I ended my 4 year college run back where I started, but with more skills that could help me actually act on it.

The concept work that I’ve assembled has been a story I have been slowly working on since high school, and I finally had the opportunity in my last year of university for my senior exhibition.

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